Mobile Apps
One of the first real decisions in building an app is whether to build it natively for each platform or cross platform with a single codebase. The right answer depends entirely on what the app actually needs to do.
Cross platform development, using a framework like Flutter, means writing the app once and shipping it to iOS, Android, and even desktop from a single codebase. That means one team building and maintaining one piece of software instead of two or three separate ones that all need to be kept in sync.
Native development can be the right call when an app depends heavily on the newest platform specific features the moment they're released, or when performance needs are extremely demanding, like high end gaming. For the vast majority of business apps, that level of platform specific dependency simply isn't there.
Building once and shipping everywhere means a faster launch, a lower cost to maintain, and one team that actually understands the whole app instead of two teams that have to stay coordinated. Flutter apps run at native or near native performance for the overwhelming majority of business use cases, which is why it's the default approach for most new apps that aren't chasing extremely specialized platform features.